package game.players.cpu.opponent;

import game.players.SoccerPlayer;

public class WithoutBallRightMovingCPUOpp extends WithoutBallAbstractMovingCPUOpp {

	public WithoutBallRightMovingCPUOpp(SoccerPlayer player, double x, double y) {
		super(player, x, y);
		this.getPlayer().setRightAnimationWithSpeed(0.1);
	}

	@Override
	public boolean isRight() {
		return true;
	}

}
